Battle Archive

FOREST PRISON

haribodu30 vs Jim

The live battle tape stays here after the match closes so users can study the pulse flow, then jump into the locked final stats page when they want the official record.

Battle archiveParse #1Replay inferencedisconnect suspectedNeeds reviewfinal stats readyUpdated 7/7/2026, 11:43:29 PM
Live Duration
1h 30m 59s
Pulse Window
Opening pulse
Event Families
18
Chat Signals
5
Parse Iterations
1
Recent Attempts
2
Battle Matrix

Live Activity Lanes

This is the premium live read: who is more active, how the pulse is growing, which signals are lighting up, and where the fog still hides the battlefield.

18 event families tracked5 live chat signalsscores darkachievement shell only
Activity lane
haribodu30
Portuguese1613 RM131, 54
Current EAPM
10
Flat from opening
Live activity rail10 peak EAPM
Opening
10
Peak
10
Coverage
1/1
Score
Fog
Pulse strip1 pulses
#1
10
10 EAPM right now, holding steady from the opening pulse.
Activity lane
Jim
Malians1010 RM135, 189
Current EAPM
8
Flat from opening
Live activity rail8 peak EAPM
Opening
8
Peak
8
Coverage
1/1
Score
Fog
Pulse strip1 pulses
#1
8
8 EAPM right now, holding steady from the opening pulse.
Spectator Mode

Pulse Board

Current winner signal
Winner unresolved
Disconnect alarm
Raised
Postgame visibility
Dark
Completed flag
Pending
Live scores
Fog of war
Achievement blocks
Shell only
The page is following the replay as a stream of watcher pulses. Right now it can confidently show duration growth, player identity, EAPM drift, event-family coverage, chat signals, and parser state. Final-style scoreboards only unlock once HD starts surfacing them or the closing replay lands.
Overview

Live Match Summary

Session Key
MP Replay v5.8 @2025.08.02 170759 (2).aoe2record
Live State
Battle archive
Current Winner Signal
Winner unresolved
Victory Hint
Needs review
Map
FOREST PRISON
Map Size
giant
Game Version
HD
Game Type
HD match (VER 9.4)
Duration
1h 30m 59s
Played On
7/7/2026, 11:43:28 PM
Latest Pulse
7/7/2026, 11:43:29 PM
Uploader
JimSteam linked
Lobby Name
forest prison 1v1 ou 2v2
Match ID
ab667fea-23f1-9548-b0e6-9c1a1b6eab1c
Replay File
MP Replay v5.8 @2025.08.02 170759 (2).aoe2record
Replay Hash
a31bfd2c603c7f8e2111
Roster

Players

haribodu30
winner signal
Portuguese
Steam ID
76561198366585382
RM Rating
1613
DM Rating
1522
Current EAPM
10
Peak EAPM
10
EAPM Delta
Flat
Starting Position
131, 54
Pulse Coverage
1/1 pulses
Live Score
Fog of war
Jim
trailing signal
Malians
Steam ID
76561198166409520
RM Rating
1010
DM Rating
1693
Current EAPM
8
Peak EAPM
8
EAPM Delta
Flat
Starting Position
135, 189
Pulse Coverage
1/1 pulses
Live Score
Fog of war
Iterations

Pulse Timeline

Final capture
watcher_finalReplay inference1h 30m 59s18 event families5 chat signalsdisconnect suspecteda31bfd2c603c
7/7/2026, 11:43:29 PM
winner unresolved
haribodu30 · 10 EAPM · score dark
Jim · 8 EAPM · score dark
Truth Boundary

Fog Of War

Live score snapshots are not present in the current watcher-live rows yet, so this page cannot show a true score lead during play.
HD surfaced the achievement shell for this replay, but the actual military, economy, technology, and society values stayed empty, so richer stat rails remain dark.
Postgame truth has not surfaced yet, which means winner state and resignation semantics remain provisional until the final replay wins.
The current pulse suggests the replay may be incomplete, paused, or disconnected, so some end-state hints can flip on the next iteration.
Telemetry

Parse Signals

Settings
type
SuddenDeath
speed
fast
cheats
No
difficulty
hardest
lock teams
Yes
population limit
500
map reveal choice
normal
Chat Preview
lobbymessage
hi
lobbymessage
go
lobbymessage
what does Sudden Death mean as the game type ?
lobbymessage
14
gamemessage36m 44s
7, i can't make more town centers
Event Types
orderbuildmovede_queuegather_pointresearchgamedeletesellbuyungarrisonstopwallpatrolformationspecialtown_bellstance
Key Events JSON
{
  "rated": true,
  "restored": false,
  "settings": {
    "type": "SuddenDeath",
    "speed": "fast",
    "cheats": false,
    "difficulty": "hardest",
    "lock_teams": true,
    "population_limit": 500,
    "map_reveal_choice": "normal"
  },
  "completed": false,
  "chat_count": 5,
  "has_scores": false,
  "lobby_name": "forest prison 1v1 ou 2v2",
  "platform_id": "hd",
  "chat_preview": [
    {
      "type": "message",
      "message": "hi",
      "audience": "all",
      "origination": "lobby",
      "player_number": 2,
      "timestamp_seconds": null
    },
    {
      "type": "message",
      "message": "go",
      "audience": "all",
      "origination": "lobby",
      "player_number": 1,
      "timestamp_seconds": null
    },
    {
      "type": "message",
      "message": "what does Sudden Death mean as the game type ?",
      "audience": "all",
      "origination": "lobby",
      "player_number": 2,
      "timestamp_seconds": null
    },
    {
      "type": "message",
      "message": "14",
      "audience": "all",
      "origination": "lobby",
      "player_number": 1,
      "timestamp_seconds": null
    },
    {
      "type": "message",
      "message": "7, i can't make more town centers",
      "audience": "all",
      "origination": "game",
      "player_number": 2,
      "timestamp_seconds": 2204
    }
  ],
  "chat_transcript": [
    {
      "type": "message",
      "line_no": 1,
      "message": "hi",
      "audience": "all",
      "origination": "lobby",
      "player_number": 2,
      "timestamp_seconds": null
    },
    {
      "type": "message",
      "line_no": 2,
      "message": "go",
      "audience": "all",
      "origination": "lobby",
      "player_number": 1,
      "timestamp_seconds": null
    },
    {
      "type": "message",
      "line_no": 3,
      "message": "what does Sudden Death mean as the game type ?",
      "audience": "all",
      "origination": "lobby",
      "player_number": 2,
      "timestamp_seconds": null
    },
    {
      "type": "message",
      "line_no": 4,
      "message": "14",
      "audience": "all",
      "origination": "lobby",
      "player_number": 1,
      "timestamp_seconds": null
    },
    {
      "type": "message",
      "line_no": 5,
      "message": "7, i can't make more town centers",
      "audience": "all",
      "origination": "game",
      "player_number": 2,
      "timestamp_seconds": 2204
    }
  ],
  "duration_source": "mgz_summary_ms_normalized",
  "raw_duration_ms": 5458044,
  "has_achievements": false,
  "winner_inference": {
    "type": "uploader_incomplete_1v1_opponent",
    "inferred_winner": "haribodu30",
    "uploader_player": "Jim"
  },
  "owner_player_name": "Jim",
  "platform_match_id": "ab667fea-23f1-9548-b0e6-9c1a1b6eab1c",
  "player_score_count": 0,
  "postgame_available": false,
  "owner_player_number": 2,
  "chat_transcript_count": 5,
  "has_achievement_shell": true,
  "resigned_player_names": [],
  "achievement_shell_count": 2,
  "resigned_player_numbers": [],
  "achievement_player_count": 0,
  "chat_transcript_truncated": false
}
Players JSON
[
  {
    "mvp": null,
    "eapm": 10,
    "name": "haribodu30",
    "human": true,
    "score": null,
    "number": 1,
    "winner": true,
    "cheater": false,
    "team_id": 0,
    "user_id": "76561198366585382",
    "color_id": 0,
    "position": [
      131,
      54
    ],
    "steam_id": "76561198366585382",
    "civilization": 24,
    "prefer_random": null,
    "rate_snapshot": null,
    "steam_dm_rating": 1522,
    "steam_rm_rating": 1613,
    "civilization_name": "Portuguese"
  },
  {
    "mvp": null,
    "eapm": 8,
    "name": "Jim",
    "human": true,
    "score": null,
    "number": 2,
    "winner": false,
    "cheater": false,
    "team_id": -1,
    "user_id": "76561198166409520",
    "color_id": 1,
    "position": [
      135,
      189
    ],
    "steam_id": "76561198166409520",
    "civilization": 26,
    "prefer_random": null,
    "rate_snapshot": null,
    "steam_dm_rating": 1693,
    "steam_rm_rating": 1010,
    "civilization_name": "Malians"
  }
]
Map JSON
{
  "name": "FOREST PRISON",
  "size": "giant"
}
Trail

Parse Attempts

MP Replay v5.8 @2025.08.02 170759 (2).aoe2record
Replay already parsed as final. Skipped.
Duplicate Final
watcher_finalwatchera31bfd2c603c
7/14/2026, 2:28:17 AM
MP Replay v5.8 @2025.08.02 170759 (2).aoe2record
Replay parsed and stored
Stored
watcher_finalwatchera31bfd2c603c
7/7/2026, 11:43:29 PM